In a step ahead towards the consumer version of its virtual reality headset, the virtual reality company Oculus VR revealed its new prototype of Oculus Rift’s VR headset.
“It’s as big of a leap as we made from DK1 (Developer Kit 1) to DK2 (Developer Kit 2),” says Oculus CEO Brendan Iribe, referring to the first two versions of the Rift development kit.
Crescent Bay was unveiled during the Oculus Connect developer conference in LA on Saturday.
The company is also licensing RealSpace3D audio software that will give a promising virtual surround sound audio component to the Rift.
“We’re working on audio as aggressively as we’re working on the vision side,” Iribe said.
The latest VR prototype from Oculus adds features like 360-degree tracking, improved tracking volume, 90 hertz refresh rate, at least 1k x 1k resolution per eye, much lighter and integrated audio via built-in headphones. It does the motion tracking with an array of tiny LEDs layered over the outside of the Crescent Bay headset.
The first Oculus Rift VR headsets were shipped in the spring of 2013, but a consumer version has not yet been announced. Founded two years ago by Iribe and VR prodigy Palmer Luckey, Facebook purchased the virtual reality company earlier this year for $2 billion.
The Crescent Bay is not an official developer kit, but instead a “feature prototype.”
The company has not yet spilled any news on when we can expect to see a consumer version of the Rift.
Oculus also announced its deal made with game engine Unity to make Oculus support official for everyone on both the free and pro versions of Unity.
Iribe announced that over 100,000 Rift developer kits have shipped to over 130 countries.
The company also announced its new Platform, coming to Oculus VR later this year and PC later.
“Today on PC you get high fidelity and a sense of presence, which is the magic of VR,” said Iribe. “With mobile the magic is accessibility, affordability, and portability.” He claims that embracing both platforms is the way to “connect a billion people in VR”—which is the ultimate goal of the company.
Oculus recently teamed up with Samsung to introduce Gear VR, a $200 headset with a slot for using the Galaxy Note 4 smartphone as a VR display.
Iribe added that, “If you love sci-fi, this is your holy grail. Today it is happening. Virtual reality is here. Just let that sink in. We thought about flying cars, maybe hover boards, and virtual reality. Now it’s here. Our mission is to transform gaming, entertainment, and how we interact…We’re really sprinting towards the consumer version.”