A new prototype of Oculus Rift’s virtual reality headset is on its way. The announcement of the updated version of the headset, called Crescent Bay, was made at the Oculus Connect developer conference in Los Angeles on Saturday.
The virtual reality company Oculus VR says that positional 3D audio is going to be a huge component of virtual reality from now on. “Starting today, we are working on audio as aggressively as we are on the vision side,” says CEO Brendan Iribe.
“None of this is perfect just yet, but it’s a huge step forward,” Iribe said at the announcement. “It’s a huge leap over DK2 [the most recent developer kit for the second-generation Oculus Rift prototype, Crystal Cove.]”
They’re also licensing RealSpace3D audio software that will give a promising virtual surround sound audio component to the Rift.
“We’re working on audio as aggressively as we’re working on the vision side,” Iribe said.
The latest VR prototype from Oculus has features like 360-degree tracking, improved tracking volume,90 hertz refresh rate, at least 1k x 1k resolution per eye, no visible pixels, is much lighter and includes integrated headphones.
The first Oculus Rift VR headsets were shipped in the spring of 2013, but a consumer version has not yet been announced. Founded two years ago by Iribe and VR prodigy Palmer Luckey, Facebook purchased the virtual reality company earlier this year for $2 billion.
The company also announced its new Platform, coming to Oculus VR later this year and PC later.
“Today on PC you get high fidelity and a sense of presence, which is the magic of VR,” said Iribe. “With mobile the magic is accessibility, affordability, and portability.” He claims that embracing both platforms is the way to “connect a billion people in VR”—which is the ultimate goal of the company.
The company plans to have VR app stores on iPhone, Android, and Windows Phone, and a specific one for Samsung’s Gear VR.
Oculus’ vice president of product Nate Mitchell also announced a few new details regarding the VR outfit’s relationship with Epic Games and Unreal Engine 4.